About Me Skills Projects Contact
Hello
My name is Paweł
I believe that combining creativity with programming can
significantly enhance workflow across various projects

About Me

My name is Paweł Ruszkiewicz. I'm technical artist, specializing in programming and 3D modelling. My passion is exploring technologies related to real-time image processing and creating innovative procedural solutions. I love exploring new tools and methods that help in effective creative work.

Outside of work, I am involved in volunteer work, by mapping data at OpenStreetMap. I'm also an open source software enthusiast, which inspires me to share knowledge and support the community.

In my free time, I ride my bike, explore unknown corners and help 3D artists solve design problems and explain how tools work. I'm developing an independent game with colleagues, exploring the world of gamedev and discovering the secrets of game development.

Technology Skills

Below there are list of softwares that I use very often

Blender
Blender
3D General (Geometry Nodes, Sculpting, Hard Surface)
Visual Studio Code
Visual Studio Code
Daily IDE program
Adobe Photoshop
Adobe Photoshop
Simple graphic design
Houdini
Houdini
Procedural Modelling
CorelDRAW
CorelDRAW
Graphic / Concept Design
Unity
Unity
Programming helper tools / Designing shaders with nodes
Unreal Engine
Unreal Engine
Designing Shaders / Programming
Adobe Substance Designer
Substance Designer
Procedural texturing

List of programming languages I'm using

C#
C++
Python
HTML5
CSS3
JavaScript
PHP

Projects and Experiences

Contact


Do you have an idea, a question or want to discuss collaboration?
Go ahead and write - I answer every message!



Github

Discord

arcludwik